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Maya® 2018 3D animation, modelling, simulation and rendering software helps artists work faster with enhancements to existing workflows and new tools.
The UV Editor interface has been overhauled and includes a new UV Toolkit with better tools and functionality.
Generate realistic clumping effects in hair and fur for more natural-looking hair.
Create a live link between Maya and Adobe® After Effects® to make real-time changes and view scenes simultaneously.
The MASH toolset gives you new nodes (curve, signal, world, placer and more), as well as updates to existing nodes.
Create branding, flying logos, title sequences and other projects that require text.
Quickly create complex procedural effects and animations with instanced objects.
Produce high-quality, production-ready bound characters in less time.
Make high-level animation edits with a nondestructive, clip-based, nonlinear editor.
Fine-tune your characters and animation more quickly and easily.
Enhanced | Symmetry modelling
Mirror enhancements and tool symmetry improvements make symmetrical modelling easier.
Efficient library enables faster, more consistent Boolean operations on polygon geometry.
Simulate high-level details just where you need them with the new adaptive solver for Bifrost liquids.
Intuitive brush-based grooming tools give you greater control and accuracy for styling and posing hair and fur.
Create realistic ocean surfaces with waves, ripples and wakes.
Sculpt and shape models more artistically and intuitively.
Efficient library enables faster, more consistent Boolean operations on polygon geometry.
Enhanced | Next-gen Viewport display and shading
Work in a higher-fidelity, high-performance interactive environment to edit assets and images in less time.
Use Arnold RenderView to view scene changes in real time, including lighting, materials and camera.
Quickly render and manage complex scenes. Generate templates for the setup of a shot for easy re-use.
Create Maya scripts and write plug-ins in Maya Embedded Language (MEL) or Python scripting language.
Manage large datasets and heavy scenes with specialised tools and workflows.
Create large, complex worlds more easily and manage production assets as discrete elements.